April
1999 QUESTION 1 (Compulsory) Total Marks: 20 Marks |
Click here to access other
questions
GRADE A
|
(a) | In the information processing approach, knowledge can be defined as declarative or procedural. Briefly describe these terms and give an example of each. | [4] |
Declarative
knowledge:
Procedural knowledge:
|
||
(b) | Using the following predicates:
express the following statements as quantified predicate expressions: |
|
(i) All birds are animals. | [1] | |
"X : Dx birds(x) ® animals (X)
|
||
(ii) If an animal has feathers then it is a bird. | [1] | |
"X : Dx [ animals(X) ^ has_feathers(X)]
®
birds (X)
|
||
(iii) Some birds can fly and all birds have feathers. | [2] | |
[ $X : Dx birds(X) ® can_fly(X) ] ^
[ "X : Dx birds(X) ® has_feathers(X) ]
|
||
(c) | In fuzzy logic, single inference makes use of a single inference rule to find output for given input values. Give an example of a fuzzy rule (briefly explaining why it is fuzzy). Describe the three steps used in a single inference. | [4] |
Example:
If a person is tall, he is heavy. Here, two linguistic variables are used: tall, heavy.
They are inexact and vague. The three steps :
|
||
(d) | Briefly describe how an artificial neuron works in terms of the inputs, weights activation function, and output. | [4] |
|
||
(e) | (i) What does the imitation game designed by Alan Turing test? | [2] |
- Alan
Turing's imitation game tests whether or not a computer has intelligence. - In the game, an invigilator tests a human being and a computer with attempt to finding their identity.
|
||
(ii) What are the flaws in the rationale of this test? | [2] | |
-It is a fundamental mistake trying to restrain computer intelligence in human mould. |